Game Developr


Bringing Galaxy on Fire 3 to Vulkan: What We Have Learned – by Johannes Kuhlmann

This post was originally published on this site

Blog series on how we brought our game to Vulkan. This is post 3 of 5 where we talk about what problems and pitfalls we encountered and how we solved them. We also have some useful tips and pointers on what to look out for.

Read full article at Gamasutra

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