Sometimes, a trailer can only be understood in light of the game itself. So M. Joshua first reviews the trailer for ‘The First Tree’ before playing-through the game’s first introduction; making sense of their relationship with one another.
Video games and esports industry has been growing. It has become a new phenomena, opening new topics to discuss. One of them, is how esports and video gaming are perceived today. Do society even see the difference between esports and casual gaming?
Thoughts about design. Part I of this series summarized the current and future issues facing mixed reality and its adoption in the mainstream. In this second part of this series we explore the design challenges facing developers with the new and promising mixed reality medium. Transition phase. We can all agree that in the near future […]
In this essay, Pieter Smal analyses his soundtrack for the South African indie game Monsters and Medicine.
In this excerpt from the third issue of games and architecture zine Heterotopias, developer Sean Han Tani defends lo-fi graphics through a recount of his own experiences and an analysis of Shin Megami Tensei III: Nocturne.
In day 9, we’re going to learn more about how to add a weapon to our character model!
I have launched my new podcast about video games. Level Design Lobby FInd out more info
Our two previous blog entries implied that there is a role games can play in driving the development of Reinforcement Learning algorithms. As the world’s most popular creation engine, Unity is at the crossroads between machine learning and gaming. It is critical to our mission to enable machine learning researchers with the most powerful training […]
Multiplayer videogames which model human players in a 3D space use the same elements as real-world sports and playground games. Can we define a grammar that helps us analyze and compare all of these types of games? Here’s one possible scheme.
Rapid prototyping and play testing a high fidelity Match 3 game from scratch….best part? All that and more without writing a single line of CODE!